# Weapon

Introduce

In Diablo 2 Tyrael Might, there is a big adjustment in Item Bases, also known as Runeword presses. Item Bases are basically still based on the original mechanics of the game, only with the adjustment of more random options when you smash the Implict.

## Implict

<figure><img src="https://2353961201-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FJdyBGYGJyS2s1JQcPU7r%2Fuploads%2FZIwfSOmvy7nVuYJUNT8m%2Fimage.png?alt=media&#x26;token=a4146d10-5abd-4704-8380-5b92a9577f09" alt=""><figcaption></figcaption></figure>

## How to Implict

Now in addition to the runeword casts you have to go to farm to earn, now you can also roll the base with better stats (opt table below).&#x20;

With this feature when Implict item will have a chance to add from 1 to 3 opt

## Item can use

```
Only available for ELITE SHIELD.
```

## Options Addtional

| IMPLICT OPTION                                  |                                           |
| ----------------------------------------------- | ----------------------------------------- |
| (1-750) to Life                                 | (1 – 10) +Chance of Open Wounds           |
| (1-750) to Mana                                 | (1 – 10) +Chance of Crushing Blow         |
| (1 – 50) +% Enhanced Defense                    | (1 – 10) +Deadly Strike                   |
| (1 – 42) +% Enhanced Damage                     | (1 – 2) to Random Tab Skills (Class Only) |
| (20) +to Block Rating                           | (1 – 25) +% to Fire Skill Damage          |
| (1 – 150) + Defense                             | (1 – 20) +% to Lightning Skill Damage     |
| Damage Reduced by (1 – 500)                     | (1 – 20) +% to Cold Skill Damage          |
| Magic Damage Reduced by (1 – 350)               | (1 – 20) +% to Poison Skill Damage        |
| Damage Reduced by (1 – 20)%                     | (1 – 25) -% to Enemy Fire Resistance      |
| Magic Resist +(1 – 30)%                         | (1 – 20) -% to Enemy Lightning Resistance |
| (1 – 10) +%to Maximum Magic Resist              | (1 – 20) -% to Enemy Cold Resistance      |
| Fire Resist +(1 – 30)%                          | (1 – 20) -% to Enemy Poison Resistance    |
| (1 – 10) +%to Maximum Fire Resist               | (1 – 30) +% to Magic Skill Damage         |
| Lightning Resist +(1 – 30)%                     | (1 – 30) -% to Enemy Magic Resistance     |
| (1 – 10) +%to Maximum Lightning Resist          | (1 – 5) – to Enemy Fire Absorb            |
| Cold Resist +(1 – 30)%                          | (1 – 5) – to Enemy Lightning Absorb       |
| (1 – 10) +%to Maximum Cold Resist               | (1 – 5) – to Enemy Cold Absorb            |
| Poison Resist +(1 – 30)%                        | (1 – 5) – to Enemy Poison Absorb          |
| (1 – 10) +%to Maximum Poison Resist             | (1 – 5) – to Enemy Magic Absorb           |
| Replenish Life +(1 – 30)                        | (1 – 5) – to Enemy Physical Absorb        |
| Increase Maximum Durability (1 – 30)%           | (1 – 5) -% to Enemy Fire Absorb           |
| Increase Maximum Life (1 – 35)%                 | (1 – 5) -% to Enemy Lightning Absorb      |
| Increase Maximum Mana (1 – 35)%                 | (1 – 5) -% to Enemy Cold Absorb           |
| (1 – 100)% Extra Gold from Monsters             | (1 – 5) -% to Enemy Poison Absorb         |
| (1 – 200)% Better Chance of Getting Magic Items | (1 – 5) -% to Enemy Magic Absorb          |
| (1 – 2) + to Random Class Skill Levels          | (1 – 5) -% to Enemy Physical Absorb       |
| (1 – 100)+% to Experience Gained                | (1 – 20) +% to Physical Skill Damage      |
| (1 – 20) +%Increased Attack Speed               | (1 – 20) -% to Enemy Physical Resistance  |
| (1 – 30) +%Faster Run/Walk                      | ETH                                       |
| (1 – 30) +%Faster Hit Recovery                  | (1-20) +% to Strength                     |
| (1 – 25) +%Faster Block Rate                    | (1-20) +% to Energy                       |
| (1 – 30) +%Faster Cast Rate                     | (1-20) +% to Dexterity                    |
| (1 -2 ) + to All Skills                         | (1-20) +% to Vitality                     |


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