Helm

Introduce

In Diablo 2 Tyrael Might, there is a big adjustment in Item Bases, also known as Runeword presses. Item Bases are basically still based on the original mechanics of the game, only with the adjustment of more random options when you smash the Implict.

Implict

How to Implict

Now in addition to the runeword casts you have to go to farm to earn, now you can also roll the base with better stats (opt table below).

With this feature when Implict item will have a chance to add from 1 to 3 opt

Item can use

NORMAL

Cap

cap

Skull Cap

skp

Helm

hlm

Full Helm

fhl

Great Helm

ghm

Crown

crn

Mask

msk

Bone Helm

bhm

EXCEPTIONAL

War Hat

xap

Sallet

xkp

Casque

xlm

Basinet

xhl

Winged Helm

xhm

Grand Crown

xrn

Death Mask

xsk

Grim Helm

xh9

ELITE

Shako

uap

Hydraskull

ukp

Armet

ulm

Giant Conch

uhl

Spired Helm

uhm

Corona

urn

Demonhead

usk

Bone Visage

uh9

Options Addtional

IMPLICT OPTION

(1-20) + to Strength

(1 -2 ) + to All Skills

(1-20) + to Energy

(1 – 3) to Random Tab Skills (Class Only)

(1-20) + to Dexterity

(1 – 20) +% to Cold Fire Damage

(1-20) + to Vitality

(1 – 20) +% to Lightning Skill Damage

(1-1000) to Life

(1 – 20) +% to Cold Skill Damage

(1-1000) to Mana

(1 – 20) +% to Poison Skill Damage

(1 – 100) +% Enhanced Defense

(1 – 25) -% to Enemy Fire Resistance

(1 – 300) + Defense

(1 – 20) -% to Enemy Lightning Resistance

Damage Reduced by (1 – 300)

(1 – 20) -% to Enemy Cold Resistance

Magic Damage Reduced by (1 – 250)

(1 – 20) -% to Enemy Poison Resistance

Damage Reduced by (1 – 15)%

(1 – 30) +% to Magic Skill Damage

Magic Resist +(1 – 30)%

(1 – 30) -% to Enemy Magic Resistance

(1 – 5) +%to Maximum Magic Resist

Increasing Number Summon: (1 – 5)

Fire Resist +(1 – 30)%

(1 – 5) – to Enemy Fire Absorb

(1 – 5) +%to Maximum Fire Resist

(1 – 5) – to Enemy Lightning Absorb

Lightning Resist +(1 – 30)%

(1 – 5) – to Enemy Cold Absorb

(1 – 5) +%to Maximum Lightning Resist

(1 – 5) – to Enemy Poison Absorb

Cold Resist +(1 – 30)%

(1 – 5) – to Enemy Magic Absorb

(1 – 5) +%to Maximum Cold Resist

(1 – 5) – to Enemy Physical Absorb

Poison Resist +(1 – 30)%

(1 – 5) -% to Enemy Fire Absorb

(1 – 5) +%to Maximum Poison Resist

(1 – 5) -% to Enemy Lightning Absorb

Replenish Life +(1 – 50)

(1 – 5) -% to Enemy Cold Absorb

Increase Maximum Durability (1 – 30)%

(1 – 5) -% to Enemy Poison Absorb

Increase Maximum Life (1 – 30)%

(1 – 5) -% to Enemy Magic Absorb

Increase Maximum Mana (1 – 30)%

(1 – 5) -% to Enemy Physical Absorb

(1 – 2) + to Random Class Skill Levels

(1 – 20) +% to Physical Skill Damage

(1 – 50)+% to Experience Gained

(1 – 50) +%Bonus to Summon’s Life

(1 – 20) +%Faster Hit Recovery

(1 – 100) + Bonus to Summon’s Damage

(1 – 15) +%Faster Block Rate

(1 – 20) -% to Enemy Physical Resistance

(1-20) +% to Energy

ETH

(1-20) +% to Dexterity

(1-20) +% to Strength

(1-20) +% to Vitality

(1 – 5) + to Random Skill Levels

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