Helm
Introduce
In Diablo 2 Tyrael Might, there is a big adjustment in Item Bases, also known as Runeword presses. Item Bases are basically still based on the original mechanics of the game, only with the adjustment of more random options when you smash the Implict.
Implict
How to Implict
Now in addition to the runeword casts you have to go to farm to earn, now you can also roll the base with better stats (opt table below).
With this feature when Implict item will have a chance to add from 1 to 3 opt
Item can use
NORMAL
Cap
cap
Skull Cap
skp
Helm
hlm
Full Helm
fhl
Great Helm
ghm
Crown
crn
Mask
msk
Bone Helm
bhm
EXCEPTIONAL
War Hat
xap
Sallet
xkp
Casque
xlm
Basinet
xhl
Winged Helm
xhm
Grand Crown
xrn
Death Mask
xsk
Grim Helm
xh9
ELITE
Shako
uap
Hydraskull
ukp
Armet
ulm
Giant Conch
uhl
Spired Helm
uhm
Corona
urn
Demonhead
usk
Bone Visage
uh9
Options Addtional
IMPLICT OPTION | |
---|---|
(1-20) + to Strength | (1 -2 ) + to All Skills |
(1-20) + to Energy | (1 – 3) to Random Tab Skills (Class Only) |
(1-20) + to Dexterity | (1 – 20) +% to Cold Fire Damage |
(1-20) + to Vitality | (1 – 20) +% to Lightning Skill Damage |
(1-1000) to Life | (1 – 20) +% to Cold Skill Damage |
(1-1000) to Mana | (1 – 20) +% to Poison Skill Damage |
(1 – 100) +% Enhanced Defense | (1 – 25) -% to Enemy Fire Resistance |
(1 – 300) + Defense | (1 – 20) -% to Enemy Lightning Resistance |
Damage Reduced by (1 – 300) | (1 – 20) -% to Enemy Cold Resistance |
Magic Damage Reduced by (1 – 250) | (1 – 20) -% to Enemy Poison Resistance |
Damage Reduced by (1 – 15)% | (1 – 30) +% to Magic Skill Damage |
Magic Resist +(1 – 30)% | (1 – 30) -% to Enemy Magic Resistance |
(1 – 5) +%to Maximum Magic Resist | Increasing Number Summon: (1 – 5) |
Fire Resist +(1 – 30)% | (1 – 5) – to Enemy Fire Absorb |
(1 – 5) +%to Maximum Fire Resist | (1 – 5) – to Enemy Lightning Absorb |
Lightning Resist +(1 – 30)% | (1 – 5) – to Enemy Cold Absorb |
(1 – 5) +%to Maximum Lightning Resist | (1 – 5) – to Enemy Poison Absorb |
Cold Resist +(1 – 30)% | (1 – 5) – to Enemy Magic Absorb |
(1 – 5) +%to Maximum Cold Resist | (1 – 5) – to Enemy Physical Absorb |
Poison Resist +(1 – 30)% | (1 – 5) -% to Enemy Fire Absorb |
(1 – 5) +%to Maximum Poison Resist | (1 – 5) -% to Enemy Lightning Absorb |
Replenish Life +(1 – 50) | (1 – 5) -% to Enemy Cold Absorb |
Increase Maximum Durability (1 – 30)% | (1 – 5) -% to Enemy Poison Absorb |
Increase Maximum Life (1 – 30)% | (1 – 5) -% to Enemy Magic Absorb |
Increase Maximum Mana (1 – 30)% | (1 – 5) -% to Enemy Physical Absorb |
(1 – 2) + to Random Class Skill Levels | (1 – 20) +% to Physical Skill Damage |
(1 – 50)+% to Experience Gained | (1 – 50) +%Bonus to Summon’s Life |
(1 – 20) +%Faster Hit Recovery | (1 – 100) + Bonus to Summon’s Damage |
(1 – 15) +%Faster Block Rate | (1 – 20) -% to Enemy Physical Resistance |
(1-20) +% to Energy | ETH |
(1-20) +% to Dexterity | (1-20) +% to Strength |
(1-20) +% to Vitality | (1 – 5) + to Random Skill Levels |
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